Video gaming is fast becoming a mainstream moneymaker as investors and corporates tap into the pool of young consumers who have a proven propensity to be hooked. But esports ain’t easy.

SINGAPORE (Oct 29): A decade ago, Terence Ting tried his hand at esports, or competitive, multiplayer electronic gaming. It was still a niche field, lacking the endorsement of big brands and backers who were willing to sponsor large-scale tournaments in the region. He played in a few small leagues, but never won any­thing major. Unsurprisingly, his time as a semi-professional gamer was brief.

“The market was not ready [financially] for gamers to take gaming as a professional career. Many did not make it,” the former business manager for a communications agency tells The Edge Singapore.

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